Note: This is primarily a proof-of-concept prototype, there aren't many levels.

A "multiban" puzzle game where you control several celebrities simultaneously.

Move all the boxes on top of the flags to win.

Controls

Move with arrow keys or WASD:

  • Warehouse keeper: Regular (directional) movement
  • Snake: Regular movement, but needs space to turn, and can't slither backwards
  • Gray tank: Tank movement; left and right to turn (counter-clockwise and clockwise), up to move forwards, down to reverse
  • (Cyan) Laser Tank: Regular movement, but must first rotate to turn before moving
  • White tank: Regular movement, but must first rotate to turn before moving; can drive in reverse


StatusPrototype
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorTobias V. Langhoff
GenrePuzzle
Made withLÖVE
TagsSokoban
Code licenseMIT License
Average sessionA few minutes
InputsKeyboard

Comments

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(+1)

Watch Joshua's Indie Game Showcase 2020-02-23 (Asymmetrical Jam) from MrJoshuaMcLean on www.twitch.tv

(1 edit)

Cool that all characters are with different abilities, would be interesting to see them interacting with each other (like e.g. in DROD). Black tank was kind of boring, but I liked the snake twist/trolling in the last level. :)

Also nice touch is the ability to undo the restart :D

Thanks a lot! I'll definitely play more with the concept, and probably try to think of more characters/abilities.

The concept is nice, and the last level is quite challenging. The best strategy seemed to be just doing the puzzles one at a time while having the other characters wait in a corner. The red+green color choice was somewhat uncomfortable to my eyes. The puzzles were pretty good though!

(+1)

Thank you! I definitely think I can do more interesting things with the concept, but sadly I didn't have time for much level design or to develop the concept further.

In retrospect I agree on the red+green color choice – those tiles are actually from a classic (now public domain) puzzle game called Laser Tank, which I've played a lot, so I guess I've just gotten used to the colors over the years, haha.